Rules of Hex
In Hex players take turns placing a stone in any empty cell. The goal is to connect a chain of your stones linking the opposing sides of the board marked by your color while trying to prevent the opponent from connecting his edges in a similar fashion. The first player to complete his or her chain wins the game.
Since the first player has a distinct advantage, we use the swap rule. This rule allows the second player to switch positions with the first player after the first move of the game.
Hexilla is a hex playing algorithm developed by Jonatan Rydh. To play it with decent speed you need a somewhat fast computer. You will also need to have Java installed in your browser. You can download Java for free.
If the applet doesn't show up, the first thing to try is to hit refresh in the browser.
HeXilla © 2009 Jonatan Rydh | Mattesmedjan | 8x8 | 10x10 | 11x11 | 13x13 | 8x8 Easy | View rules